Game Design
Murder on a rainy day
This is a cinematic short film developed and rendered in Unreal Engine 5. Set in a cyberpunk city on a rainy night, it tells the story of a mysterious murder through cinematic visuals, lighting, and environmental storytelling.
Fracture on the Third Floor
This is an interactive cinematic experience built through an end-to-end AI creative workflow. Set between present-day steampunk New York and 1663 Dutch colonial New Amsterdam, players follow Zhi, a scholar who discovers a mirror that opens a gateway to the past. Every journey through the mirror presents new choices, shaping the story and leading to multiple outcomes.
Athena: Women, Wisdom, and Global Governance
This s a Unity-based interactive exhibition that reimagines Athena as a contemporary symbol of women's leadership in global governance. Combining AI-generated visuals, interactive gameplay, and immersive installations, the project explores themes of gender equality, peacebuilding, and climate action through participatory storytelling.
Lighting and Rendering for Game Environments( Use Unreal Engine5 )
Firefly Forest
This is a first-person exploration game developed in Unreal Engine 5. Guided by a glowing firefly, players explore a mysterious forest, interact with mythical creatures, uncover hidden paths, and experience multiple endings through player choice.
Motion Capture for the Virtual Production Short Film 《DIVA》
Captured actors’ dance performances and mapped them onto virtual characters, retargeting the motions in Unreal Engine to create animated dance sequences.
《Elle: Digital Breathing City》 is a cyberpunk narrative adventure game. The protagonist, Elle, is a fiery red-haired girl with a streetwise style, inspired by the iconic character from Run Lola Run. Born in container-built slums, Elle was implanted with a hyperactive brain chip from birth, granting her exceptional intelligence and lightning-fast reflexes. Rising from poverty, she became a “Sensory Regulator” in luxury high-rise mansions, adjusting temperature and emotional atmospheres for the elite.
When a data leak from her chip is classified as a global security threat, Elle escapes captivity and embarks on a perilous journey through a neon-lit city. She discovers that the residents of the slums have been zombified by “NASDAQ,” a sinister organization controlling minds through implanted chips. To free them, Elle must navigate a world of distorted propaganda, uncover hidden truths, and rewrite the chip data to restore their freedom and identity.
Core Gameplay: 1)Truth Detection: Examine neon billboards and news terminals to identify false or manipulated information. 2)Data Reconstruction & Puzzles: Collect fragmented clues, piece together authentic data, and solve puzzles to rewrite the brain chips of controlled citizens. 3)Underground News Broadcast: Assemble and publish daily underground news from the collected truths to awaken citizens. 4)Level Progression & Multiple Endings: Advance through diverse city zones, interact with NPCs, and make narrative choices that lead to branching storylines and multiple possible endings.
AIGC WORK
AIGC WORK
Waves
A boy afraid of water overcomes his fear, diving into a surreal ocean world inspired by the surfer girl next door. (An AI film created by Runway app and PixVerse)
The Grateful Vixenn
A story of a wounded red fox saved by a man. As the world collapses into cybernetic ruins, she becomes part machine, battling monstrous mechs to protect humanity. In the end, she burns out her spirit and dies, becoming an urban legend. (An AI film created by Runway app)
Produced a promotional video for the United Nations General Assembly High-Level Week as a UN intern(combining live-action footage with AI tools including Kling, Runway, and Lovo AI (voice synthesis).
A self-introduction video generated using Google Gemini
DMSPC TALK
AI-generated video created for the United Nations Department of Management Strategy, Policy and Compliance (DMSPC), as part of the internal 'DMSPC TALK' series. (Produced using Runway app)
This promotional video was created by the Office of the Under-Secretary-General, United Nations Department of Management Strategy, Policy and Compliance, to promote the BRIDGE Network and its commitment to anti-racism and inclusion. (Produced using RoboNeo AI and Elevenlabs)